Throughout the blender lesson we discovered several tools to create models in blender. Since last update, we learned how to make parent objects and finish the model. I really enjoyed this process and could see me doing this in my future.
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Update: Introduction to Modeling in blender
Over the time we have been working with blender my understanding of how 3D modeling works has expanded greatly. All I learned has been too much to elaborate in the full depth it deserves in these usual short post, so I’ll try and keep it brief. Beyond just adding objects, I learned the importance of …
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Animate CC Lesson 5
The last of our animate CC lessons, we learned to use the rest of the tools of a program to bring a character to life. We did this through not only applying older principles, but also classic tweens, connecting layers, adding audio, and even syncing a series of motion tweens.
Animate CC Lesson 4
Today we did lesson 4 of the Animate CC Classroom in a Book. In this lesson, we learned about advanced motion tweening. This expanded on lesson 3 with simpler tweens. Now we were practicing tween effects like easing in and out, speeding up, and tumbling. There are some bits that could use work but I …
Animate CC lesson 3
This post is a bit late as this lesson was finished nearly a week ago now. In this lesson we practiced using the timeline in new ways. We learned about different tweens such as the motion tween, which makes animating alone a cakewalk. We also learned how to use a movie symbol properly over a …
Bouncing Ball
We took a quick break from the lesson in a book. During this lesson we practiced applying the principle of Squash and Stretch in Animate CC by using keyframes. We inserted keyframes before distorting the ball to ensure the warp effects only the intended frames rather than the whole timeline. This was the first ball. …
Animate CC lesson 2
This lesson had us make a logo for an imaginary coffee shop. Rather than an animated GIF like the last lesson, this lesson was a static image. The purpose of this lesson was to familiarize ourselves with the various shape building tools of animate CC. This was an interesting assignment because while I still used …
Intro to Animate CC
As of January 8th, my animation class has been studying the Animate CC classroom in a book to understand the program. The first lesson was to familiarize ourselves with the timeline, the library, and the properties panel of the program, all fundamental components. Through this we did a small one hour mini project to make …
Rotoscope Overview
Over the past month I worked with another aspiring animator Victor Diaz to make a small rotoscope animation. Our first step was to record a video to draw on. We made a short 15 second clip. After condensing it to the manageable size of 8 frames per second, we could begin work. After this would …
Barbarian Flipbook Animation
Our first step to becoming a real animator.